Drakkenhall, City of Monsters

Four hundred years ago the city’s name was Highrock. The powerful magical defenses of its fortified walls pointed out toward the Koru Straights and repelled at least four serious invasions that might have slipped into the Empire by skirting the magic that protects the Midland Sea.

Four hundred years ago the city fell, either to monsters or to betrayal. For three hundred years the city lay in ruins. Then the Blue Dragon, the sorcerous plotter with quasi-legal status in the Empire, moved to make the city her own. From the ruins the Blue rebuilt a city that is open to both citizens of the Empire and to monsters that ordinarily wouldn’t be trusted to live in cities.

Monsters and other beings that cannot openly enter the other cities of the Empire are welcome in Blue City, as Drakkenhall is called, so long as they remember who rules. Some portion of the Blue’s magic seems dedicated to keeping a lid on mass homicide within her city. The power the Blue spends on control doesn’t seem to be diminishing her strength, possibly because she is siphoning power from the great storms that would otherwise break on the land north of Cape Thunder and the Koru Straits.

Drakkenhall, City of Monsters

In the Name of the Shadow dave_binny